Legacy of Kain Soul Reaver and Defiance Remastered with DLSS 5
1 COMPARISON
Every comparison below is a frame from Legacy of Kain Soul Reaver and Defiance Remastered run through the DLSS 5 Neural Rendering runtime on a physical RTX GPU. Drag the line to see the difference; inside each comparison you get the exact parameters and the render report.
- COMPARISONS
- 1
- MOST USED MODE
- DLAA
- MOST USED PRESET
- Default
- RESOLUTIONS
- 1920×1080
- LATEST COMPARISON
- September 5, 2026


DLSS 5 in Legacy of Kain Soul Reaver and Defiance Remastered
The Legacy of Kain Soul Reaver remaster has no official DLSS 5 support, and none has been announced. The comparison on this page was made by this site: a frame uploaded by a player, processed by NVIDIA's DLSS 5 Neural Rendering runtime on an RTX card. It shows what the model does to the image, not something the game can do by itself.
It is one of the most interesting cases in the catalogue because the source is old: low-polygon models and textures from the original games, upgraded by the remaster but still far from a modern engine. Neural Rendering has much less information to work with here, so look at how it treats flat surfaces and faces, and at whether it invents detail that was never in the original frame.
If you upload your own footage, keep the intensity moderate: with sources this old, strong settings change the look of the game more than they reveal it. The summary above shows the settings used.
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