How it works, step by step
DLSS5 Studio does not imitate DLSS. Your frames are sent to a real RTX GPU running the NVIDIA Neural Rendering pipeline, and every render produces a report confirming that feature 18 ran.
You upload the video
The file enters the slot assigned to you and stays on the machine only for the length of the slot. It is not copied anywhere else.
You pick a frame and set the parameters
Every preview is a real render on a single frame: seconds instead of ten minutes, so you can try, get it wrong and try again without waiting each time.
The GPU runs the NVIDIA pipeline
Frames go to the DLSS 5 Neural Rendering runtime on a physical RTX 40/50. It is not an emulation: it is the same runtime that would run on your PC, if you had the card.
You export, and take the report with you
The result arrives with the render summary: runtime, feature, frames processed, output resolution.
The slot expires and the machine is wiped
At expiry the place passes to the next person in line and your material is deleted from the GPU.
What the report contains
Every render carries the proof of how it was produced: which card, which runtime, which feature, how many frames processed. If a comparison ends up in the catalogue, the report stays attached.
The questions we get most
Is this real DLSS or an imitation?
It is the NVIDIA DLSS 5 Neural Rendering runtime executed on real RTX GPUs. Every render's report declares that feature 18 ran.
Why do I sometimes have to wait?
Because the cards are physical machines and the slots are few. When they are all busy, there is a queue.
What happens to my video?
It stays on the machine for the length of the slot and is deleted at expiry. We do not keep it anywhere.
Do I need an account?
No. Take a slot, work, export.
Do donations unlock extra features?
No. Donors get nothing the others don't: a donation refills the community's frame reserve, which pays for video exports for anyone who comes through, and keeps the cards powered.
It all runs on my own PC, and I want it to stay free
No account, no Pro version: take a slot and work. Previews are paid for by a base of frames the community shares every 12 hours, and it grows with every person who shows up; video export is paid for by a reserve that exists only because someone donated. Since September 7, people passing through have run more than 20,000 frames on my cards, and I’m glad: that’s what I switched them on for. I bought the machine myself and that cost stays mine; the reserve pays for the electricity, €0.60 for every hour the cards run, and the time to make this grow. The next thing I’d like to build is streaming: you send your stream to my GPU and watch it come back with DLSS 5 almost live.
Even €1 is fine: that’s 1,000 frames in the community reserve for whoever comes after you. Donating gets you nothing the others don’t have, and streaming, once it exists, will belong to everyone like the rest.