DLSS5 STUDIO
EN▼
Open the Studio
GAME SUPPORT · SEPTEMBER 2026

Which games support DLSS 5

Every headline since March has mentioned a different game, and most of them are not DLSS 5. This page separates the one game that ships it, the fifteen that are announced, the ones that turned out to be DLSS 4.5, and the ones that only run it through a mod.

The short answer

One, today: NBA 2K27, live since 3 September 2026 — 9 PM Pacific, which was already the morning of the 4th in Europe. NVIDIA announced fifteen more titles in March for «fall 2026» without a date for any of them, and as of this check none has shipped its patch. There is no way to switch DLSS 5 on in a game that does not integrate it: NVIDIA confirmed there is no driver or App override. Cyberpunk 2077, GTA V, Control and the rest of what you see labelled «DLSS 5» on video sites are community mods.

Checked 24 September 2026

Real DLSS 5 comparisons, OFF and ON

Frames rendered on the site's shared GPUs and published by the people who made them. Same frame, same resolution: the only difference is DLSS 5.

Valorant, original frame without DLSS 5DLSS OFF
Valorant with DLSS 5 Neural RenderingDLSS 5 ON
Valorant: DLSS 5 off (left) and on (right)Open the comparison →
Rising Force Online, original frame without DLSS 5DLSS OFF
Rising Force Online with DLSS 5 Neural RenderingDLSS 5 ON
Rising Force Online: DLSS 5 off (left) and on (right)Open the comparison →
BeamNG.drive, original frame without DLSS 5DLSS OFF
BeamNG.drive with DLSS 5 Neural RenderingDLSS 5 ON
BeamNG.drive: DLSS 5 off (left) and on (right)Open the comparison →

Games with real DLSS 5 comparisons on this site

Not official support: frames of these games, uploaded by players and rendered with DLSS 5 on our RTX cards.

Game by game

GameDLSS 5What is known
NBA 2K27LiveShipped on 3 September 2026 with Game Ready Driver 616.64. It is its own setting — Features → Video Settings → DLSS Neural Rendering — and F9 toggles it during play. It also streams with DLSS 5 on GeForce NOW Ultimate.
Resident Evil RequiemAnnouncedPart of the March reveal, and among the demos that drew the most criticism: its characters' faces were one of the examples critics pointed to.
Starfield · The Elder Scrolls IV: Oblivion RemasteredAnnouncedBethesda called the reveal footage very early and said the effect will be tuned and optional.
Assassin's Creed Shadows · Hogwarts LegacyAnnouncedNamed in NVIDIA's March announcement for fall 2026. No date.
AION 2 · Delta Force · NARAKA: BLADEPOINT · Where Winds Meet · NTE: Neverness to Everness · Sea of RemnantsAnnouncedNamed in March for fall 2026. No date for any of them.
Phantom Blade Zero · Black State · CINDER CITY · JusticeAnnouncedNamed in March for fall 2026. No date.
EA Sports FCUnconfirmedIt appears on at least one widely read games list, but not in NVIDIA's announcement.
Onimusha: Way of the Sword · CONTROL Resonant · 007 First Light · Gears of War: E-DayDLSS 4.5, not 5They were in the same weeks' headlines, but NVIDIA lists them for DLSS 4.5 features — Super Resolution, Frame Generation, Ray Reconstruction — not Neural Rendering.
Cyberpunk 2077 · GTA V · Control · Forza Horizon 6 · Final Fantasy VII Rebirth · Monster Hunter RiseMods onlyNot announced by anyone. They run DLSS 5 through community tools, which is where the videos come from.

The one that is live

NBA 2K27 went out with DLSS 5 on 3 September 2026, together with Game Ready Driver 616.64. It is the only game NVIDIA names as available now, and it is also the only DLSS 5 title on GeForce NOW, where the Ultimate tier streams it from RTX 5080 machines.

It is a separate switch, not part of the DLSS preset: Features → Video Settings → DLSS Neural Rendering, with Super Resolution, Frame Generation and Reflex set on their own lines, and F9 to flip it during play. Players get on and off; the intensity controls belong to the developer.

The early verdicts are measured. ComputerBase found the lighting better and the geometry untouched, with the difference most visible in close-ups and subtle in normal play. HotHardware gave it a conditional recommendation. What it costs in frames has a page of its own.

The fifteen announced for fall

NVIDIA's announcement of 16 March 2026 names fifteen titles: AION 2, Assassin's Creed Shadows, Black State, CINDER CITY, Delta Force, Hogwarts Legacy, Justice, NARAKA: BLADEPOINT, NTE: Neverness to Everness, Phantom Blade Zero, Resident Evil Requiem, Sea of Remnants, Starfield, The Elder Scrolls IV: Oblivion Remastered and Where Winds Meet — «and more».

The publishers are listed as a group — Bethesda, CAPCOM, Hotta Studio, NetEase, NCSOFT, S-GAME, Tencent, Ubisoft, Warner Bros. Games — and the window is «fall 2026» for all of them. There is no per-game date, and none of the fifteen had shipped by 24 September.

Lists that circulate online are not all the same list. PC Guide's has sixteen entries: it adds EA Sports FC, which NVIDIA's release does not name. Until a studio or NVIDIA says otherwise, the fifteen are the ones to count on.

Headlines that were not DLSS 5

Onimusha: Way of the Sword appeared in the same driver article as NBA 2K27, and it supports DLSS 4.5 — Super Resolution, Multi Frame Generation, DLAA, Reflex — not DLSS 5.

NVIDIA's Gamescom 2026 announcements do not mention DLSS 5 at all. CONTROL Resonant, 007 First Light and Gears of War: E-Day are DLSS 4.5 titles, and the news that week was DLSS 4.5 Ray Reconstruction, released for every RTX card.

The difference matters because the two do opposite things: DLSS 4.5 makes a game faster, DLSS 5 makes it look different and slower. A game with «the new DLSS» is almost always the first kind.

What the mods add, and what they are not

Most DLSS 5 footage on video sites comes from games that are on no list. Digital Foundry's DLSS 5 episode tests mods in Final Fantasy VII Rebirth, Forza Horizon 6, Monster Hunter Rise and Starfield; the RDNA 4 port for Radeon was tested in Cyberpunk 2077 and GTA V Enhanced; a patched DLL has been run in Control on an RTX 4090, from about 130 to about 82 frames per second.

These are real renders of NVIDIA's model, but not the feature as it will ship. The developer controls — intensity, colour grading, masking — are exactly what a mod cannot set, because they are decided inside the game. And anything with kernel anti-cheat will refuse the DLL.

Why the list is short

DLSS 5 is opt-in per game, with no way around it: NVIDIA confirmed it must always be integrated into the game itself, and the NVIDIA App will not force it on. Super Resolution and the other DLSS 4.5 features can be forced from the App's override; this one cannot.

That puts the decision with each studio, and the tools NVIDIA gives them — structure and tone intensity, semantic masking, engine-level masking — are there so a studio can decide how far the model is allowed to reinterpret its art. After the reaction to the March demos, that is not a small decision.

See it on a game that is not on the list

The list is short and the patches are slow. This site keeps RTX 40 and 50 cards powered on and hands one to you for 180 seconds: upload a clip of whatever you play, the NVIDIA runtime processes it on our hardware, and you download the result with the render report. It is not the in-game integration — nobody but the studio can ship that — but it is the same model, on your footage, tonight. Free, non-profit, and sometimes queued.

Try it without an RTX →
Take a slot

Questions this page gets

Is Cyberpunk 2077 getting DLSS 5?

It is not on NVIDIA's announced list, which is the only official list there is. The Cyberpunk 2077 footage you see comes from community mods, including the RDNA 4 port for Radeon cards.

When do the announced games get their patch?

NVIDIA said fall 2026 and gave no date for any single title. As of 24 September none of the fifteen has shipped; each studio will announce its own.

Does GeForce NOW have DLSS 5?

Yes, for NBA 2K27 on the Ultimate tier, streamed from RTX 5080 machines. It is the only DLSS 5 title named on the service so far.

Can I turn DLSS 5 off in NBA 2K27?

Yes. It is its own setting under Features → Video Settings → DLSS Neural Rendering, independent of Super Resolution and Frame Generation, and F9 toggles it while you play.