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Skyrim with DLSS 5

4 COMPARISONS

Every comparison below is a frame from Skyrim run through the DLSS 5 Neural Rendering runtime on a physical RTX GPU. Drag the line to see the difference; inside each comparison you get the exact parameters and the render report.

COMPARISONS
4
MOST USED MODE
DLAA
MOST USED PRESET
Default
RESOLUTIONS
1920×1080
LATEST COMPARISON
September 11, 2026
Skyrim, original frame without DLSS 5Skyrim with DLSS 5 Neural Rendering, DLAA mode
DLSS OFF
DLSS 5 ON
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DLSS 5 in Skyrim

Skyrim has no official DLSS 5 support, and none has been announced. The four comparisons on this page were made by this site on frames that players uploaded, at 1920×1080 in DLAA mode with the Default preset. They are not a setting of the game.

Skyrim is a 2011 game, so its textures and models are old, and these frames show what the model adds on a low-detail source and what it leaves alone. Compare rocks, trees and armour first: those are the surfaces where added detail is easiest to spot.

DLSS 5 without an RTX →DLSS 5 vs DLSS 4 →

4 COMPARISONS

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